Click on any of the links below to download a quicktime video of the corresponding keynote speech or presentation.
Keynote Speakers
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Don Buchla. A History of Buchla's Musical Instruments.
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1
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Golan Levin. A Personal Chronology of Audiovisual Systems Research.
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2
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Bill Buxton. Causality and Striking the Right Note.
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4
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Paper and Report Sessions
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Session 1: Concepts, Aesthetics, and Collaboration
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John Bowers and Phil Archer. Not Hyper, Not Meta, Not Cyber but Infra-Instruments.
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5
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Teemu Mäki-Patola, Aki Kanerva, Juha Laitinen and Tapio Takala. Experiments with Virtual Reality Instruments.
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11
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Gil Weinberg and Scott Driscoll. "iltur" - Connecting Novices and Experts Through Collaborative Improvisation.
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17
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Sergi Jordà. Multi-user Instruments: Models, Examples and Promises.
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23
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Tina Blaine. The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment.
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27
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Session 2: NIME Implementations
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Dan Overholt. The Overtone Violin.
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34
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Juan Pablo Cáceres, Gautham J. Mysore and Jeffrey Treviño. SCUBA: The Self-Contained Unified Bass Augmenter.
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38
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Elliot Sinyor and Marcelo M. Wanderley. Gyrotyre. A Hand-held Dynamic Computer-Music Controller Based on a Spinning Wheel.
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42
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Angelo Fraietta. The Smart Controller Workbench.
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46
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Eric Singer. A Large-Scale Networked Robotic Musical Instrument Installation.
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50
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Jesse T. Allison and Timothy A. Place. Teabox: A Sensor Data Interface System.
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56
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Session 3: Pot-Pourri
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Sageev Oore. Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME).
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60
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Dan Livingstone and Eduardo Miranda. Orb3 - Adaptive Interface for Realtime Sound Synthesis & Diffusion within Socially Mediated Spaces.
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65
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Georg Essl and Sile O'Modhrain. Scrubber: An Interface for Friction-induced Sounds.
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70
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Peter Swendsen and David Topper. Wireless Dance Control: PAIR and WISEAR.
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76
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Roger B. Dannenberg, Ben Brown, Garth Zeglin and Ron Lupish. McBlare: A Robotic Bagpipe Player.
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80
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Session 4: Mapping for NIME
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Frederic Bevilacqua, Remy Muller and Norbert Schnell. MnM: a Max/MSP mapping toolbox.
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85
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Jean-Marc Pelletier. A Graphical Interface for Intuitive Signal Routing.
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89
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Gary Scavone and Andrey da Silva. Frequency Content of Breath Pressure and Implications for Use in Control.
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93
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Alain Crevoisier and Pietro Polotti. Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments.
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97
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Ross Bencina. The Metasurface: Applying Natural Neighbour Interpolation to Two-to-Many Mapping.
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101
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Andrey R. da Silva, Marcelo Wanderley and Gary Scavone. On the Use of Flute Air Jet as A Musical Control Variable.
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105
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Session 5: Voice, Gestural Control and Multimodality
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Xavier Rodet, Jean-Philippe Lambert, Roland Cahen, Thomas Gaudy, Florian Gosselin, Fabrice Guedy and Pascal Mobuchon. Sound and music control using haptic and visual feedback in the PHASE installation.
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109
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Golan Levin and Zachary Lieberman. Sounds from Shapes: Audiovisual Performance with Hand Silhouette Contours in The Manual Input Sessions.
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115
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Tomoko Yonezawa, Noriko Suzuki, Kenji Mase and Kiyoshi Kogure. HandySinger: Expressive Singing Voice Morphing using Personified Hand-puppet Interface.
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121
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Mathias Funk, Kazuhiro Kuwabara and Michael J. Lyons. Sonification of Facial Actions for Musical Expression.
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127
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Jordi Janer. Voice-controlled plucked bass guitar through two synthesis techniques.
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132
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Session 6: Learning, Tools + Connectivity
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Paul D. Lehrman. Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design.
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136
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Hans-Christoph Steiner. The [hid] toolkit: a unified framework for instrument design.
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140
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Teemu Mäki-Patola. User Interface Comparison for Virtual Drums.
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144
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Arthur Clay, Thomas Frey and Jürg Gutknecht. GoingPublik: Using Realtime Global Score Synthesis.
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148
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Ole Gregersen, Lars Pellarin, Jakob Olsen, Niels Böttcher, Michel Guglielmi and Stefania Serafin. Connecting strangers at a train station.
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152
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Greg Schiemer and Mark Havryliv. Pocket Gamelan: a Pure Data interface for java phones.
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156
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