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Wednesday June 6, 2007
Time: 9 am - 1 pm

In the last year, there has been a number of commercial efforts to provide sensors and sensor interfacing solutions to artists, programmers and designers. This workshop will allow these companies and (student) entrepreneurs to present their product developments in one four hour session'''

The presenters will focus on making the use of sensors in an artistic work easy by covering all aspects of sensor interfacing (sensor output, signal conditioning, cabling, analog to digital conversion, data transmission, software interfacing, data processing) and not just one of these aspects. The 2 hours will be a panel moderated by Harvestworks Production Manager Hans Tammen to introduce each presenter and allow for a 30 minute demonstration of their product, highlight features, latest achievements, provide technical details, elaborate on company background/history, business approach, etc.

The session will include time to allow participants to show and discuss specific applications and demos that were made with their products and where the audience can get a better understanding of the capabilities of the product in specific environments.


Wednesday June 6, 2007
Time: 2pm - 6pm
Fee: $50 for students / $75 for non-students
Telephone: (718) 576-1066
Info & Directions

Eric Singer will chair a special workshop on Robotics and Music, to be held at LEMURplex. This unprecedented gathering of Robotics and Music leaders will include Trimpin, Gordon Monahan, Jacques Remus and Godfried-Willem Raes. The panelists will present retrospectives on their work, explain the technologies they employ and discuss aesthetic and technical issues in creating their work. There will also be a demo and teaching component where panelists will present live demos of some robotic mechanisms and let attendees control the mechanisms. Finally, chair Eric Singer will present a hands-on demo of controlling robotics with the MidiTron board.


with Nicholas Collins
Friday June 1 to Monday June 4, 2007
Time: 10:00 - 17:00
Cost: $350/Harvestworks-members, $410/non-members, plus $50 materials fee.
Harvestworks membership is $75/yr. To sign up, please visit the Harvestworks Store.

In our days every little kid knows how to hack the Pentagon, but few of us really understand how to properly hack a simple battery-driven- kiddies-toy!

This is a workshop in hardware hacking for audio applications. No previous electronic experience is assumed. Basic soldering skills will be learned through building contact microphones and coils to sniff electromagnetic fields. The students will open up a range of battery-powered "consumer" technology (radios, electronic toys), observe the effect of direct hand contact on the circuit boards, experiment with the substitution of components, and listen to unheard signals running through the circuit. Knowledge acquired through this process will be applied to building circuits from scratch (oscillators, amplifiers, fuzztones, etc.)

The workshop uses as a reference Handmade Electronic Music -- The Art Of Hardware Hacking, Collins' recent book, published by Routledge. Got to the Amazon page for his book and "look inside" for more information on the material covered.

The workshop will end on Monday, June 4th at 4pm with a public performance of student's work.


Interactive Telecommunications Program
721 Broadway, 4th Floor
Sunday June 10, 2007
Time: 11:00 - 16:00
Cost: $90 ($30 Workshop + $60 Hardware Kit)

NIME 2007, in association with the Interactive Telecommunications Program, announces a special workshop session on the open-source Arduino hardware development environment. The workshop will be held by ITP Assistant Arts Professor Tom Igoe, and David A. Mellis of Synthesis Studios. This is a fantastic opportunity to learn the Arduino tool set from two of its key developers!

The workshop will cover:

Arduino is an open-source physical computing platform based on a simple i/o board, and a development environment for writing Arduino software. The Arduino programming language is an implementation of the language used by Wiring, while the Arduino environment is based on Processing. Arduino can be used to develop interactive objects, taking inputs from a variety of switches or sensors, and controlling a variety of lights, motors, and other outputs. Arduino projects can be stand-alone, or they can be communicate with software running on your computer (e.g. Flash, Processing, MaxMSP). Arduino received an Honory Mention in the Digital Communities section of the 2006 Ars Electronica Prix.

Workshop registration is now closed.