EnActor: A Blueprint for a Whole Body Interaction Design Software Platform
Vangelis Lympouridis
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2012
- Location: Ann Arbor, Michigan
- Keywords: Whole Body Interaction, Motion Capture, Interactive Performance Systems, Interaction Design, Software Prototype
- DOI: 10.5281/zenodo.1178333 (Link to paper)
- PDF link
Abstract:
Through a series of collaborative research projects usingOrient, a wireless, inertial sensor-based motion capture system,I have studied the requirements of musicians, dancers,performers and choreographers and identified various design strategies for the realization of Whole Body Interactive (WBI)performance systems. The acquired experience and knowledge led to the design and development of EnActor, prototypeWhole Body Interaction Design software. The software has been realized as a collection of modules that were proved valuable for the design of interactive performance systems that are directly controlled by the body.This paper presents EnActor's layout as a blueprint for the design and development of more sophisticated descendants.Complete video archive of my research projects in WBI performance systems at: http://www.inter-axions.com
Citation:
Vangelis Lympouridis. 2012. EnActor: A Blueprint for a Whole Body Interaction Design Software Platform. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1178333BibTeX Entry:
@inproceedings{Lympouridis2012, abstract = {Through a series of collaborative research projects usingOrient, a wireless, inertial sensor-based motion capture system,I have studied the requirements of musicians, dancers,performers and choreographers and identified various design strategies for the realization of Whole Body Interactive (WBI)performance systems. The acquired experience and knowledge led to the design and development of EnActor, prototypeWhole Body Interaction Design software. The software has been realized as a collection of modules that were proved valuable for the design of interactive performance systems that are directly controlled by the body.This paper presents EnActor's layout as a blueprint for the design and development of more sophisticated descendants.Complete video archive of my research projects in WBI performance systems at: http://www.inter-axions.com}, address = {Ann Arbor, Michigan}, author = {Vangelis Lympouridis}, booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression}, doi = {10.5281/zenodo.1178333}, issn = {2220-4806}, keywords = {Whole Body Interaction, Motion Capture, Interactive Performance Systems, Interaction Design, Software Prototype}, publisher = {University of Michigan}, title = {EnActor: A Blueprint for a Whole Body Interaction Design Software Platform}, url = {http://www.nime.org/proceedings/2012/nime2012_169.pdf}, year = {2012} }