Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces
Kobi Hartley, Steve Hodges, and Joe Finney
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2023
- Location: Mexico City, Mexico
- Track: Papers
- Pages: 379–386
- Article Number: 53
- DOI: 10.5281/zenodo.11189216 (Link to paper and supplementary files)
- PDF Link
Abstract
This article presents Jacdac-for-Max: a cross-platform, open-source set of node.js scripts and custom Cycling ’74 Max objects which enable the use of Jacdac, an open, modular plug-and-play hardware prototyping platform, with Max visual programming language frequently used for audio-visual applications. We discuss the design and implementation of Jacdac-for-Max, and explore a number of example applications. Through this we show how Jacdac-for-Max can be used to rapidly prototype digital musical interfaces based on a range of input devices. Additionally, we discuss these qualities within the context of established principles for designing musical hardware, and the emerging concepts of long-tail hardware and frugal innovation. We believe that through Jacdac-for-Max, Jacdac provides a compelling approach to prototyping musical interfaces while supporting the evolution beyond a prototype with more robust and scalable solutions.
Citation
Kobi Hartley, Steve Hodges, and Joe Finney. 2023. Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.11189216 [PDF]
BibTeX Entry
@inproceedings{nime2023_53,
abstract = {This article presents Jacdac-for-Max: a cross-platform, open-source set of node.js scripts and custom Cycling ’74 Max objects which enable the use of Jacdac, an open, modular plug-and-play hardware prototyping platform, with Max visual programming language frequently used for audio-visual applications. We discuss the design and implementation of Jacdac-for-Max, and explore a number of example applications. Through this we show how Jacdac-for-Max can be used to rapidly prototype digital musical interfaces based on a range of input devices. Additionally, we discuss these qualities within the context of established principles for designing musical hardware, and the emerging concepts of long-tail hardware and frugal innovation. We believe that through Jacdac-for-Max, Jacdac provides a compelling approach to prototyping musical interfaces while supporting the evolution beyond a prototype with more robust and scalable solutions.},
address = {Mexico City, Mexico},
articleno = {53},
author = {Kobi Hartley and Steve Hodges and Joe Finney},
booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression},
doi = {10.5281/zenodo.11189216},
editor = {Miguel Ortiz and Adnan Marquez-Borbon},
issn = {2220-4806},
month = {May},
numpages = {8},
pages = {379--386},
title = {Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces},
track = {Papers},
url = {http://nime.org/proceedings/2023/nime2023_53.pdf},
year = {2023}
}