Unsupervised Play: Machine Learning Toolkit for Max
Benjamin D. Smith, and Guy E. Garnett
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2012
- Location: Ann Arbor, Michigan
- Keywords: NIME, unsupervised machine learning, adaptive resonance theory, self-organizing maps, Max 5
- DOI: 10.5281/zenodo.1178419 (Link to paper)
- PDF link
Abstract:
Machine learning models are useful and attractive tools forthe interactive computer musician, enabling a breadth of interfaces and instruments. With current consumer hardwareit becomes possible to run advanced machine learning algorithms in demanding performance situations, yet expertiseremains a prominent entry barrier for most would-be users.Currently available implementations predominantly employsupervised machine learning techniques, while the adaptive,self-organizing capabilities of unsupervised models are notgenerally available. We present a free, new toolbox of unsupervised machine learning algorithms implemented in Max5 to support real-time interactive music and video, aimedat the non-expert computer artist.
Citation:
Benjamin D. Smith, and Guy E. Garnett. 2012. Unsupervised Play: Machine Learning Toolkit for Max. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1178419BibTeX Entry:
@inproceedings{Smith2012, abstract = {Machine learning models are useful and attractive tools forthe interactive computer musician, enabling a breadth of interfaces and instruments. With current consumer hardwareit becomes possible to run advanced machine learning algorithms in demanding performance situations, yet expertiseremains a prominent entry barrier for most would-be users.Currently available implementations predominantly employsupervised machine learning techniques, while the adaptive,self-organizing capabilities of unsupervised models are notgenerally available. We present a free, new toolbox of unsupervised machine learning algorithms implemented in Max5 to support real-time interactive music and video, aimedat the non-expert computer artist.}, address = {Ann Arbor, Michigan}, author = {Benjamin D. Smith and Guy E. Garnett}, booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression}, doi = {10.5281/zenodo.1178419}, issn = {2220-4806}, keywords = {NIME, unsupervised machine learning, adaptive resonance theory, self-organizing maps, Max 5}, publisher = {University of Michigan}, title = {Unsupervised Play: Machine Learning Toolkit for Max}, url = {http://www.nime.org/proceedings/2012/nime2012_68.pdf}, year = {2012} }